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Device being used by another application sound
Device being used by another application sound










device being used by another application sound

Otherwise, it's very likely that something was set incorrectly (carefully re-check the tutorial), or the computer wasn't restarted at the end. Restart your computer if nothing's changed right away. Do the same for Cable Output, but use 2 channel, 24 bit, 44100 Hz instead. If you or the clients are unable to hear anything at all, you should double-click the original device and Cable Input, and set both to use 24 bit, 44100 Hz on Advanced > Default Format.

  • Lastly, make sure to restart your computer right now for programs to switch to the correct audio devices.
  • For Discord, change 'Output device' in the Voice & Video settings to your original device
  • Modify the settings of the app you use to communicate with friends.
  • device being used by another application sound

  • Set Playback through this device to your original device.
  • Click CABLE Input and click Set Default.
  • Note down your original device which has a green checkmark (in my case it's 'Speakers').
  • Press Windows + R, type mmsys.cpl and press Enter to open the sound settings.
  • device being used by another application sound device being used by another application sound

    Choose the correct 32 or 64-bit version for your PC.

  • Download VB-Cable, unzip and run the setup as administrator.
  • If you’re still encountering the Your webcam is currently being used by another application error, move down to the next method below. The following steps should be done by the host: Open Skype (or any other application that was displaying the error) and see if the issue has been resolved. You might however notice a bit of added latency. You've set OBS to capture from a particular audio device, but it is not answering, indicating that either it has a driver problem, or is set to be used exclusively by another program, or is being prevented from accessing the device by security (Windows protects cameras and microphones from apps unless they are given permission).ġ4:56:25.365: : Failed to get initialize audio client: 88890008ġ4:56:25.365: Device 'default' not found.This is a consistent fix that uses a separate program, and doesn't lower the volume of the stream. Your original log has no audio sources in your scene:ġ4:56:25.393: - source: 'Display Capture' (monitor_capture)ġ4:56:25.393: -ġ4:56:25.434: adding 46 milliseconds of audio buffering, total audio buffering is now 46 milliseconds (source: Mic/Aux) Then you haven't added to your scene the Windows device that your game's audio is being sent to.












    Device being used by another application sound